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Post by me on Aug 24, 2007 0:17:14 GMT -5
I never said anything about fireballs, I just said that they will detonate with explosive force. Remember that the airtank also shot off like a rocket when it was pierced? Imagine all that pressure being released all at once.
I also never said anything about "liquid air" exploding, just that they would probably be using it. Methinks that it would be highly flammable though
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Post by Khornate Marksman on Aug 24, 2007 0:53:24 GMT -5
An air tank full of pressurized air could go flying if something shot it. Shit I remember I was playing paintball once and this retard taking cover next me had screwed the CO2 tank onto his gun only halfway so it started leaking air. Those things are known to go flying so I had to frikkin run across open ground while getting shot at just to make sure that imbecile's tank wouldn't have a chance of hitting me if it went flying.
Scared the living crap outta me because all of a sudden I hear this loud hissing sound and the retard drops the gun right next to me.
Long story short he got shot and the rest of my team managed to pull a win despite his stupid mistake. But that's not the point. Air under pressure could propel the object its contained in with enough force to seriously hurt someone if the container is ruptured in some way.
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Mr. Bubbles
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Post by Mr. Bubbles on Aug 24, 2007 12:51:23 GMT -5
I never said anything about fireballs, I just said that they will detonate with explosive force. Remember that the airtank also shot off like a rocket when it was pierced? Imagine all that pressure being released all at once. I also never said anything about "liquid air" exploding, just that they would probably be using it. Methinks that it would be highly flammable though Oh dear, it seems as though you've completely missed the point. Remember what it was we were talking about? I said that I threw a air tank like thing at someone and it blew up on impact in a giant fire ball? And you said that it would make sense if it were an air tank?
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Post by me on Aug 24, 2007 13:07:01 GMT -5
It would make sense because game makers rarely allow themselves that level of realism. If they did, we would all be dieing of shrapnel.
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Post by BloodMoonWolf on Aug 24, 2007 13:17:29 GMT -5
I don't know about that. Some games are really realistic. I was playing this sword fighting game and if you stabbed you opponent then he would slowly start losing health untill the match was over. So all you really had to do was stab him at the beginning and then block and dodge like hell.
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Mr. Bubbles
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Post by Mr. Bubbles on Aug 24, 2007 13:21:56 GMT -5
It would make sense because game makers rarely allow themselves that level of realism. If they did, we would all be dieing of shrapnel. . . . do you actually read my posts, or just skim them? Because I already said something like that.
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Post by me on Aug 24, 2007 13:39:41 GMT -5
You haven't recently, but yes I do read your posts.
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Mr. Bubbles
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Post by Mr. Bubbles on Aug 24, 2007 22:02:58 GMT -5
You mean on this page?
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Post by newguy on Aug 31, 2007 13:16:03 GMT -5
About the respawning in Two Worlds. That is only on Easy and Medium mode. I own the game and made a new character on Hard mode today didn't save for 30 mins and thats how long I had played it and had to restart completely. Twice. Freaking ghosts spawning at night and appearing behind me and one hit killing me.
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Post by OGRenderence on Aug 31, 2007 20:46:18 GMT -5
Boishock is godly!
"BIG DADDY SMASH!"
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Post by Khornate Marksman on Sept 19, 2007 18:19:18 GMT -5
Dude, Falling Far I have Two Worlds as well and have put like 12 hours into it. I haven't seen any enemies actually "respawn." At night ghosts will appear, but only 1 or 2 may instead of the 5 skeletons you killed or something.
Spirit damage will massacre ghosts cuz they're spirits. Same with the poison dart Necromancy spell. One hit from that(even if you're low level Necromancy) will completely fill a ghost's health bar with damage. So once you hit them all you have to do is run and they will eventually die.
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